Building a Navy – deWulf Navy (5)

Continuing the series on Building a Navy, once the Fleet Design process has been completed, the next part is establishing Force Size. Having a fleet is all well and good, but fleet operations require crewing and supporting infrastructure. The Chart deWulf Fleet Design A fleet is useless without crew, and it is doubly useless without… Continue reading Building a Navy – deWulf Navy (5)

Building a Navy – deWulf Navy (4)

Continuing the series on Building a Navy, once the Fleet Missions have been decided, the next stage is Fleet Design. Here the actual decisions are made about what the navy will use in order to accomplish them. The Chart Defined Fleet Missions combined with the Fiscal Environment determines what the Fleet Design is. deWulf Fleet… Continue reading Building a Navy – deWulf Navy (4)

Sketches – Sol 4: TABK Yards

By the time the Terran Commonwealth was something more than just a pipe dream in the halls of power, the local sphere of space around Earth was packed with orbital workshacks, habitation stations, power beam arrays, and an ever increasing layer of debris that persistently increased despite the best attempts of everyone to keep it… Continue reading Sketches – Sol 4: TABK Yards

Sketches – Sol 3: O’Neill Halo

The O'Neill Halo at the Earth-Sol L5 point was one of humanity's most impressive constructs, and is now one of its largest mass graves. A monument to the skill and drive and intelligence of the United North American polity, and a warning that some dreams came at too high a price. When the true leap… Continue reading Sketches – Sol 3: O’Neill Halo