Finishing off this series of Building a Navy, once one has an idea of the force size to be managed the question is how to manage it. Ships need crews. Ships needs maintenance and spare parts. Inevitably, those ships will also need to be replaced. The Chart deWulf Force Management Once the fleet has its… Continue reading Building a Navy – deWulf Navy (6)
Tag: Worldbuilding
Building a Navy – deWulf Navy (5)
Continuing the series on Building a Navy, once the Fleet Design process has been completed, the next part is establishing Force Size. Having a fleet is all well and good, but fleet operations require crewing and supporting infrastructure. The Chart deWulf Fleet Design A fleet is useless without crew, and it is doubly useless without… Continue reading Building a Navy – deWulf Navy (5)
Building a Navy – deWulf Navy (4)
Continuing the series on Building a Navy, once the Fleet Missions have been decided, the next stage is Fleet Design. Here the actual decisions are made about what the navy will use in order to accomplish them. The Chart Defined Fleet Missions combined with the Fiscal Environment determines what the Fleet Design is. deWulf Fleet… Continue reading Building a Navy – deWulf Navy (4)
Building a Navy – deWulf Navy (3)
Continuing the series on Building a Navy, the Fleet Missions are the first concrete steps towards building a fleet. With the basic environment and goals laid down, a realistic (or at least plausible) series of operational requirements and operational postures begins to take shape. The Chart The conjunction of Assumptions and Goals thusly details what… Continue reading Building a Navy – deWulf Navy (3)
Sketches – Pseudopine
I'm yet to give up drawing living things (probably for the best! Keep trying!) and this is another attempt of mine. The "Pseudopine" is one of several major families of trees on Fenris, and one that has followed in the wake as the Fenren have colonized different new worlds. While not the hardiest tree ever,… Continue reading Sketches – Pseudopine
Building a Navy – deWulf Navy (2)
Continuing the series on Building a Navy, the next stage is to look at the Strategic Goals that the Navy is being tasked with. While not entirely dependent on the previous Strategic Assumptions, they are informed by them, and together they begin to form the foundation of what the deWulf Navy is built on. The… Continue reading Building a Navy – deWulf Navy (2)
Building a Navy – deWulf Navy (1)
As I had mentioned back at the 2022 goals, one thing I was looking at doing was writing up some discussions on how and why various navies are structured the way that they are. In this, I'm stealing guidance from the always-enjoyable website Project Rho. Specifically the part about building a navy. The majority of… Continue reading Building a Navy – deWulf Navy (1)
Sketches – Caustic Berries
Nordhausen's biosphere makes for several odd forms of life, befitting a planet that has a robust chlorine cycle in addition to the more common carbon and nitrogen cycles seen on other planets. Often times the plant life itself has evolved several unique survival mechanisms that allow them to function in a highly toxic and reactive… Continue reading Sketches – Caustic Berries
Sketches – deWulf Ranks 2
The band beyond the Noncommissioned Officer ranks is entered via two paths. The more common is a direct commission, where candidates are either offered slots in the academy due to promising criteria upon induction, or by direct application. Most officers will have a mixed training between leadership and applied skillsets; if they self-select towards a… Continue reading Sketches – deWulf Ranks 2
Sketches – deWulf Ranks
While the deWulf Corporate Navy absorbed several traditions from earlier services (mainly the Groenvelt Navy), one thing that they did build from near scratch was their rank structure. The rank structure is broken down into four major "bands" with each band broken into five discrete ranks. Movement within a band is generally not challenging, merely… Continue reading Sketches – deWulf Ranks