What’s happened so far
November was both a productive month and a not so productive one, depending on how you look at what was done. I got a bunch of writing done, finished a mk2 contract update, and finally squared away the last bits of 3rd Elysium (the battle that just keeps going). I also started to lay some of the groundwork for the next major story arcs, though that’s going to be a pretty substantial work to get pulled off.
November was also a non-event when it comes to getting a bunch of other things, like more turns processed. I did go and pull all of the missing posts (basically the whole 3rd Elysium arc) into my own archive, but beyond that… I’m sitting here thinking and trying to remember what else I did that week, and I confess that I’m not really sure…
What’s happening next?
Next on the pipe is making a serious press on getting some turns generated. I want to try and get up to having 150 completed by year’s end, and I think that’s still a reasonable goal to aim for. I have a couple extra days off around the holidays, so I should be able to get em done. The other two things that are on the docket for the end of the year is for me to go through a bunch of my loose sketches and get those scanned.
On that note, I realized that I’ve been doing the whole Sketch Sunday thing for over two years now! And I think I’m actually starting to run low. Not in the this-will-end-next-month kind of low, but I don’t think I can expect to completely finish out 2022 without actually starting to doodle some more. So it might be that it’ll drop back to a twice a month thing, and I’ll start slotting in a twice a month lore feature. Or something. I need to think a bit more about that.
Ah, one last thing. Next month will be the 2021 retrospective on what I’ve gotten done, and what will become the 2022 project goals. That should drop a few new interesting tidbits!
These goals are approximately in order of priority and in order of precedence (IE have to do #1 before you can do #2). There’s some goals from 2020 that are coming back, but a lot of them are going to be brand new ones as well. It’s also a longer list as well, but some of those entries are one-and-done tasks that shouldn’t be as hard as others to complete.
1) Finish 3rd Elysium
Written, completed, and posted!
2) Complete turn processing for all empires up to turn 160
With 3rd Elysium completed, this is now being looked at. Turn 160 is perhaps a bit aggressive given the time left in 2021, but at the least 150 is plausible.
3) Do a full overhaul and update of my map (as seen on Fleet Management Mk2) so it’s all on one well-organized map WITH space to expand
Done! See it’s own post for more details.
4) Write up a new Mk2 commissioning contract
This has now been completed! The new document has doubled in size (from 2-4 pages), but it has a fair amount of white space in it, plenty of space for particulars, and a bunch of expanded terms and definitions that provide a more specific definition of rights that are retained by the artist and the commissioner. It’s bigger, and better.
5) Update my internal deWulf Story Document
Main story entries have been pulled from the website to my internal story log and properly spellchecked/edited. Still have to go through all the Sketch Sundays and collate and archive them properly.
6) Finish playtesting and balancing for Scenario Book 1 – The First Contact War
I’m hoping to do a pass of the scenarios and start looking for play testers next month.
7) Finish the writing work for Scenario Book 1 – The First Contact War
No progress here.
8) Introduce and post completed artwork
All previously completed artwork has now been posted and is on the website.
9) Go do a second pass on the artwork for Scenario Book 1, incorporating new details and design concepts over the past year
Nothing new here, but that’s to be expected as there’s artwork and other things still outstanding.
10) Start fishing in my contacts to find someone who can do proofreading for Scenario Book
This task is sitting low on the to-do list for fairly obvious reasons. Need to be done writing and my own edit pass before the work can get handed off to an editor.