Character Snapshot: Chief Engineer Vilpol

Having served for over forty years in engine rooms, Chief Engineer Vilpol has seen it all. And don't you forget it. Though he started his career on waterborne craft, the growth of space exploitation carried many skilled engineers from their surface professions into space, and Chief Engineer Vilpol was part of that initial wave. His… Continue reading Character Snapshot: Chief Engineer Vilpol

Sketches – Polymer Shrub

Nordhausen is at best barely habitable, and anyone who goes there isn't looking for an easy homestead. With a chlorine cycle in addition to the more common nitrogen and carbon cycles, it makes long term habitation and growth a challenging prospect. One of the reasons that Fenren go there even with the presence of an… Continue reading Sketches – Polymer Shrub

Sketches – Fenren Skyscrapers

When I was writing about SPM Rollen looking out on the skyline of the deWulf capital city of Lowell (Turn 111), I wondered a bit about what did the buildings in that skyline looked like? This thought sat in my head for a while, and I played around with a few different concepts and designs.… Continue reading Sketches – Fenren Skyscrapers

Sketches – Military Councils of Naril Space Ships

Narilei ships represent one of my first experiments to get away from the more "ISO Standard" ship design that permeates the deWulf and Krak ships. It's in a lot of ways still fairly derivative, but this was one of my earlier attempts to make something different. The big  "idea" is having the engines out on… Continue reading Sketches – Military Councils of Naril Space Ships